#include <texture.h>
Public Member Functions | |
| TextureTile (unsigned int _texID, float _u, float _v, float _du, float _dv) | |
| TextureTile (unsigned int _texID, float _u, float _v) | |
| TextureTile (unsigned int _texID) | |
Public Attributes | |
| float | du |
| float | dv |
| unsigned int | texID |
| float | u |
| float | v |
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Definition at line 24 of file texture.h. References du, dv, texID, u, and v. 00024 : 00025 u(0.0f), v(0.0f), du(1.0f), dv(1.0f), texID(_texID) {}; TextureTile(unsigned int _texID, float _u, float _v) :
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Definition at line 26 of file texture.h. References du, dv, texID, u, and v. 00026 : 00027 u(_u), v(_v), du(1.0f), dv(1.0f), texID(_texID) {}; TextureTile(unsigned int _texID, float _u, float _v, float _du, float _dv) :
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Definition at line 28 of file texture.h.
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Definition at line 32 of file texture.h. Referenced by LODSphereMesh::renderSection(), and TextureTile(). |
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Definition at line 32 of file texture.h. Referenced by LODSphereMesh::renderSection(), and TextureTile(). |
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Definition at line 33 of file texture.h. Referenced by LODSphereMesh::renderSection(), and TextureTile(). |
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Definition at line 29 of file texture.h. Referenced by LODSphereMesh::renderSection(), and TextureTile(). |
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Definition at line 29 of file texture.h. Referenced by LODSphereMesh::renderSection(), and TextureTile(). |
1.4.1