#include <rendcontext.h>
Collaboration diagram for LightingState:

Public Member Functions | |
| LightingState () | |
Public Attributes | |
| Vec3f | eyeDir_obj |
| Point3f | eyePos_obj |
| DirectionalLight | lights [MaxLights] |
| unsigned int | nLights |
| std::vector< EclipseShadow > * | shadows [MaxLights] |
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Definition at line 41 of file rendcontext.h. References eyeDir_obj, eyePos_obj, and nLights. 00041 : nLights(0), 00042 eyeDir_obj(0.0f, 0.0f, -1.0f), 00043 eyePos_obj(0.0f, 0.0f, -1.0f) 00044 { shadows[0] = NULL; };
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Definition at line 50 of file rendcontext.h. Referenced by LightingState(). |
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Definition at line 51 of file rendcontext.h. Referenced by LightingState(). |
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Definition at line 47 of file rendcontext.h. Referenced by Renderer::renderPlanet(). |
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Definition at line 44 of file rendcontext.h. Referenced by LightingState(), and Renderer::renderPlanet(). |
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Definition at line 48 of file rendcontext.h. Referenced by Renderer::renderPlanet(). |
1.4.1