#include <map>#include <iostream>#include <celengine/glshader.h>Include dependency graph for shadermanager.h:

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| ShaderManager & | GetShaderManager () |
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| static const unsigned int | MaxShaderLights = 4 |
| static const unsigned int | MaxShaderShadows = 3 |
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Definition at line 38 of file shadermanager.cpp. References g_ShaderManager. Referenced by GLSL_RenderContext::makeCurrent(), renderClouds_GLSL(), renderRings_GLSL(), and renderSphere_GLSL(). 00039 {
00040 return g_ShaderManager;
00041 }
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Definition at line 54 of file shadermanager.h. |
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Definition at line 55 of file shadermanager.h. |
1.4.1