#include <string>#include "texture.h"#include <celutil/reshandle.h>Include dependency graph for multitexture.h:

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Defines | |
| #define | TEXTURE_RESOLUTION 3 |
Enumerations | |
| enum | { lores = 0, medres = 1, hires = 2 } |
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Definition at line 17 of file multitexture.h. Referenced by Renderer::setResolution(). |
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Definition at line 19 of file multitexture.h.
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1.4.1