#include <celmath/vecmath.h>#include <celmath/frustum.h>#include <celengine/mesh.h>#include <celengine/texture.h>#include <celengine/glcontext.h>Include dependency graph for lodspheremesh.h:

This graph shows which files directly or indirectly include this file:

Go to the source code of this file.
Defines | |
| #define | MAX_SPHERE_MESH_TEXTURES 4 |
| #define | NUM_SPHERE_VERTEX_BUFFERS 2 |
|
|
Definition at line 20 of file lodspheremesh.h. Referenced by LODSphereMesh::render(), and LODSphereMesh::renderSection(). |
|
|
Definition at line 21 of file lodspheremesh.h. Referenced by LODSphereMesh::render(), and LODSphereMesh::renderSection(). |
1.4.1