#include <string>#include <vector>#include <iostream>#include <celmath/vecmath.h>Include dependency graph for glshader.h:

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Enumerations | |
| enum | GLShaderStatus { ShaderStatus_OK, ShaderStatus_CompileError, ShaderStatus_LinkError, ShaderStatus_OutOfMemory, ShaderStatus_EmptyProgram } |
Variables | |
| std::ostream * | g_shaderLogFile |
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Definition at line 20 of file glshader.h. 00021 {
00022 ShaderStatus_OK,
00023 ShaderStatus_CompileError,
00024 ShaderStatus_LinkError,
00025 ShaderStatus_OutOfMemory,
00026 ShaderStatus_EmptyProgram,
00027 };
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1.4.1