#include <body.h>
Collaboration diagram for RingSystem:

Public Member Functions | |
| RingSystem (float inner, float outer, Color _color, const MultiResTexture &_texture) | |
| RingSystem (float inner, float outer, Color _color, int _loTexture=-1, int _texture=-1) | |
| RingSystem (float inner, float outer) | |
Public Attributes | |
| Color | color |
| float | innerRadius |
| float | outerRadius |
| MultiResTexture | texture |
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Definition at line 68 of file body.h. References color, innerRadius, outerRadius, and texture. 00068 : 00069 innerRadius(inner), outerRadius(outer), color(1.0f, 1.0f, 1.0f), texture() 00070 { }; RingSystem(float inner, float outer, Color _color, int _loTexture = -1, int _texture = -1) :
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Definition at line 71 of file body.h. References color, innerRadius, outerRadius, and texture. 00071 : 00072 innerRadius(inner), outerRadius(outer), color(_color), texture(_loTexture, _texture) 00073 { }; RingSystem(float inner, float outer, Color _color, const MultiResTexture& _texture) :
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Definition at line 74 of file body.h. References color, innerRadius, outerRadius, and texture. 00074 : 00075 innerRadius(inner), outerRadius(outer), color(_color), texture(_texture) 00076 { }; };
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Definition at line 65 of file body.h. Referenced by CreatePlanet(), and RingSystem(). |
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Definition at line 63 of file body.h. Referenced by CreatePlanet(), and RingSystem(). |
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Definition at line 64 of file body.h. Referenced by CreatePlanet(), and RingSystem(). |
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Definition at line 66 of file body.h. Referenced by CreatePlanet(), and RingSystem(). |
1.4.1