| addMaterial(M3DMaterial *) | M3DScene | |
| addModel(M3DModel *) | M3DScene | |
| backgroundColor | M3DScene | [private] |
| getBackgroundColor() const | M3DScene | |
| getMaterial(uint32) const | M3DScene | |
| getMaterialCount() const | M3DScene | |
| getModel(uint32) const | M3DScene | |
| getModelCount() const | M3DScene | |
| M3DScene() | M3DScene | |
| materials | M3DScene | [private] |
| models | M3DScene | [private] |
| setBackgroundColor(M3DColor) | M3DScene | |
| ~M3DScene() | M3DScene |
1.4.1