| ambient | M3DMaterial | [private] |
| diffuse | M3DMaterial | [private] |
| getAmbientColor() const | M3DMaterial | |
| getDiffuseColor() const | M3DMaterial | |
| getName() const | M3DMaterial | |
| getOpacity() const | M3DMaterial | |
| getShininess() const | M3DMaterial | |
| getSpecularColor() const | M3DMaterial | |
| getTextureMap() const | M3DMaterial | |
| M3DMaterial() | M3DMaterial | |
| name | M3DMaterial | [private] |
| opacity | M3DMaterial | [private] |
| setAmbientColor(M3DColor) | M3DMaterial | |
| setDiffuseColor(M3DColor) | M3DMaterial | |
| setName(std::string) | M3DMaterial | |
| setOpacity(float) | M3DMaterial | |
| setShininess(float) | M3DMaterial | |
| setSpecularColor(M3DColor) | M3DMaterial | |
| setTextureMap(const std::string &) | M3DMaterial | |
| shininess | M3DMaterial | [private] |
| specular | M3DMaterial | [private] |
| texmap | M3DMaterial | [private] |
1.4.1