#celmodel__ascii # XYZ axes # Chris Laurel (claurel@shatters.net) # x red # y green # z blue material # red emissive 1 0 0 diffuse 1 0 0 opacity 1.0 end_material material # green emissive 0 1 0 diffuse 0 1 0 opacity 1.0 end_material material # blue emissive 0 0 1 diffuse 0 0 1 opacity 1.0 end_material mesh vertexdesc position f3 end_vertexdesc vertices 4 0 0 0 # center 1 0 0 0 1 0 0 0 1 linelist 0 2 # x axis 0 1 linelist 1 2 # y axis 0 2 linelist 2 2 # z axis 0 3 end_mesh