jestr wrote:Hi Chris cool idea,I think the models would be better as a cmod file ,otherwise you tend to get a nasty seam running down 180 degree longitude line,Jestr
jestr wrote:Chris,actually the problem is only noticeable in Celestia,if you give the asteroid a texture (not a problem with the texture itself though).Cheers,Jestr
jestr wrote:...you tend to get a nasty seam running down 180 degree longitude line...
Cham wrote:The textuures are very hard to map on those guys. There are many kind of texture distortions which are visible on them.
Cham wrote:I've tried the models with some textures mapped on them. The seam is visible on all the previous asteroids, but it's subtle and hard to find. However, it strikes my eyes when I don't expect it, while rotating around the object. The cmod version has the same problem. This is an annoying problem with most asteroid models in Celestia. I don't know what to do in the modeler to remove it. It even doesn't show in the modeler.
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