/* Copyright (c) Mark J. Kilgard, 1997. */ /* This program is freely distributable without licensing fees and is provided without guarantee or warrantee expressed or implied. This program is -not- in the public domain. */ #if defined(_WIN32) #pragma warning (disable:4244) /* disable bogus conversion warnings */ #endif #include #include #include #include #include #ifdef _WIN32 #include #endif #include #include "texfont.h" using namespace std; #if 0 /* Uncomment to debug various scenarios. */ #undef GL_VERSION_1_1 #undef GL_EXT_texture_object #undef GL_EXT_texture #endif #ifndef GL_VERSION_1_1 # if defined(GL_EXT_texture_object) # define glGenTextures glGenTexturesEXT # define glBindTexture glBindTextureEXT # else /* Without OpenGL 1.1 or the texture object extension, use display lists. */ # define USE_DISPLAY_LISTS # endif # if defined(GL_EXT_texture) # define GL_INTENSITY4 GL_INTENSITY4_EXT int useLuminanceAlpha = 0; # else /* Intensity texture format not in OpenGL 1.0; added by the EXT_texture extension and now part of OpenGL 1.1. */ int useLuminanceAlpha = 1; # endif #else /* OpenGL 1.1 case. */ int useLuminanceAlpha = 0; #endif static TexGlyphVertexInfo NullGlyph = { { 0, 0 }, { 0, 0 }, { 0, 0 }, { 0, 0 }, { 0, 0 }, { 0, 0 }, { 0, 0 }, { 0, 0 }, 0 }; /* byte swap a 32-bit value */ #define SWAPL(x, n) { \ n = ((char *) (x))[0];\ ((char *) (x))[0] = ((char *) (x))[3];\ ((char *) (x))[3] = n;\ n = ((char *) (x))[1];\ ((char *) (x))[1] = ((char *) (x))[2];\ ((char *) (x))[2] = n; } /* byte swap a short */ #define SWAPS(x, n) { \ n = ((char *) (x))[0];\ ((char *) (x))[0] = ((char *) (x))[1];\ ((char *) (x))[1] = n; } static TexGlyphVertexInfo *getTCVI(TexFont * txf, int c) { TexGlyphVertexInfo *tgvi; /* Automatically substitute uppercase letters with lowercase if not uppercase available (and vice versa). */ if ((c >= txf->min_glyph) && (c < txf->min_glyph + txf->range)) { tgvi = txf->lut[c - txf->min_glyph]; if (tgvi) { return tgvi; } if (islower(c)) { c = toupper(c); if ((c >= txf->min_glyph) && (c < txf->min_glyph + txf->range)) { return txf->lut[c - txf->min_glyph]; } } if (isupper(c)) { c = tolower(c); if ((c >= txf->min_glyph) && (c < txf->min_glyph + txf->range)) { return txf->lut[c - txf->min_glyph]; } } } return &NullGlyph; #if 0 fprintf(stderr, "texfont: tried to access unavailable font character \"%c\" (%d)\n", isprint(c) ? c : ' ', c); abort(); /* NOTREACHED */ #endif } static char *lastError; char *txfErrorString(void) { return lastError; } TexFont *txfLoadFont(char *filename) { TexFont *txf; FILE *file; GLfloat w, h, xstep, ystep; char fileid[4], tmp; unsigned char *texbitmap; int min_glyph, max_glyph; int endianness, swap, format, stride, width, height; int i, j; unsigned long got; txf = NULL; file = fopen(filename, "rb"); if (file == NULL) { lastError = "file open failed."; goto error; } txf = (TexFont *) malloc(sizeof(TexFont)); if (txf == NULL) { lastError = "out of memory."; goto error; } /* For easy cleanup in error case. */ txf->tgi = NULL; txf->tgvi = NULL; txf->lut = NULL; txf->teximage = NULL; txf->texobj = 0; got = fread(fileid, 1, 4, file); if (got != 4 || strncmp(fileid, "\377txf", 4)) { lastError = "not a texture font file."; goto error; } /*CONSTANTCONDITION*/ assert(sizeof(int) == 4); /* Ensure external file format size. */ got = fread(&endianness, sizeof(int), 1, file); if (got == 1 && endianness == 0x12345678) { swap = 0; } else if (got == 1 && endianness == 0x78563412) { swap = 1; } else { lastError = "not a texture font file."; goto error; } #define EXPECT(n) if (got != (unsigned long) n) { lastError = "premature end of file."; goto error; } got = fread(&format, sizeof(int), 1, file); EXPECT(1); got = fread(&txf->tex_width, sizeof(int), 1, file); EXPECT(1); got = fread(&txf->tex_height, sizeof(int), 1, file); EXPECT(1); got = fread(&txf->max_ascent, sizeof(int), 1, file); EXPECT(1); got = fread(&txf->max_descent, sizeof(int), 1, file); EXPECT(1); got = fread(&txf->num_glyphs, sizeof(int), 1, file); EXPECT(1); if (swap) { SWAPL(&format, tmp); SWAPL(&txf->tex_width, tmp); SWAPL(&txf->tex_height, tmp); SWAPL(&txf->max_ascent, tmp); SWAPL(&txf->max_descent, tmp); SWAPL(&txf->num_glyphs, tmp); } txf->tgi = (TexGlyphInfo *) malloc(txf->num_glyphs * sizeof(TexGlyphInfo)); if (txf->tgi == NULL) { lastError = "out of memory."; goto error; } /*CONSTANTCONDITION*/ assert(sizeof(TexGlyphInfo) == 12); /* Ensure external file format size. */ got = fread(txf->tgi, sizeof(TexGlyphInfo), txf->num_glyphs, file); EXPECT(txf->num_glyphs); if (swap) { for (i = 0; i < txf->num_glyphs; i++) { SWAPS(&txf->tgi[i].c, tmp); SWAPS(&txf->tgi[i].x, tmp); SWAPS(&txf->tgi[i].y, tmp); } } txf->tgvi = (TexGlyphVertexInfo *) malloc(txf->num_glyphs * sizeof(TexGlyphVertexInfo)); if (txf->tgvi == NULL) { lastError = "out of memory."; goto error; } w = txf->tex_width; h = txf->tex_height; xstep = 0.5 / w; ystep = 0.5 / h; txf->max_width = -1; // Celestia addition for (i = 0; i < txf->num_glyphs; i++) { TexGlyphInfo *tgi; tgi = &txf->tgi[i]; txf->tgvi[i].t0[0] = tgi->x / w + xstep; txf->tgvi[i].t0[1] = tgi->y / h + ystep; txf->tgvi[i].v0[0] = tgi->xoffset; txf->tgvi[i].v0[1] = tgi->yoffset; txf->tgvi[i].t1[0] = (tgi->x + tgi->width) / w + xstep; txf->tgvi[i].t1[1] = tgi->y / h + ystep; txf->tgvi[i].v1[0] = tgi->xoffset + tgi->width; txf->tgvi[i].v1[1] = tgi->yoffset; txf->tgvi[i].t2[0] = (tgi->x + tgi->width) / w + xstep; txf->tgvi[i].t2[1] = (tgi->y + tgi->height) / h + ystep; txf->tgvi[i].v2[0] = tgi->xoffset + tgi->width; txf->tgvi[i].v2[1] = tgi->yoffset + tgi->height; txf->tgvi[i].t3[0] = tgi->x / w + xstep; txf->tgvi[i].t3[1] = (tgi->y + tgi->height) / h + ystep; txf->tgvi[i].v3[0] = tgi->xoffset; txf->tgvi[i].v3[1] = tgi->yoffset + tgi->height; txf->tgvi[i].advance = tgi->advance; if (tgi->width > txf->max_width) txf->max_width = tgi->width; // Celestia addition } min_glyph = txf->tgi[0].c; max_glyph = txf->tgi[0].c; for (i = 1; i < txf->num_glyphs; i++) { if (txf->tgi[i].c < min_glyph) { min_glyph = txf->tgi[i].c; } if (txf->tgi[i].c > max_glyph) { max_glyph = txf->tgi[i].c; } } txf->min_glyph = min_glyph; txf->range = max_glyph - min_glyph + 1; txf->lut = (TexGlyphVertexInfo **) calloc(txf->range, sizeof(TexGlyphVertexInfo *)); if (txf->lut == NULL) { lastError = "out of memory."; goto error; } for (i = 0; i < txf->num_glyphs; i++) { txf->lut[txf->tgi[i].c - txf->min_glyph] = &txf->tgvi[i]; } switch (format) { case TXF_FORMAT_BYTE: printf("TXT_FORMAT_BYTE\n"); if (useLuminanceAlpha) { unsigned char *orig; orig = (unsigned char *) malloc(txf->tex_width * txf->tex_height); if (orig == NULL) { lastError = "out of memory."; goto error; } got = fread(orig, 1, txf->tex_width * txf->tex_height, file); EXPECT(txf->tex_width * txf->tex_height); txf->teximage = (unsigned char *) malloc(2 * txf->tex_width * txf->tex_height); if (txf->teximage == NULL) { lastError = "out of memory."; goto error; } for (i = 0; i < txf->tex_width * txf->tex_height; i++) { txf->teximage[i * 2] = orig[i]; txf->teximage[i * 2 + 1] = orig[i]; } free(orig); } else { txf->teximage = (unsigned char *) malloc(txf->tex_width * txf->tex_height); if (txf->teximage == NULL) { lastError = "out of memory."; goto error; } got = fread(txf->teximage, 1, txf->tex_width * txf->tex_height, file); EXPECT(txf->tex_width * txf->tex_height); } break; case TXF_FORMAT_BITMAP: printf("TXF_FORMAT_BITMAP\n"); width = txf->tex_width; height = txf->tex_height; stride = (width + 7) >> 3; texbitmap = (unsigned char *) malloc(stride * height); if (texbitmap == NULL) { lastError = "out of memory."; goto error; } got = fread(texbitmap, 1, stride * height, file); EXPECT(stride * height); if (useLuminanceAlpha) { txf->teximage = (unsigned char *) calloc(width * height * 2, 1); if (txf->teximage == NULL) { lastError = "out of memory."; goto error; } for (i = 0; i < height; i++) { for (j = 0; j < width; j++) { if (texbitmap[i * stride + (j >> 3)] & (1 << (j & 7))) { txf->teximage[(i * width + j) * 2] = 255; txf->teximage[(i * width + j) * 2 + 1] = 255; } } } } else { txf->teximage = (unsigned char *) calloc(width * height, 1); if (txf->teximage == NULL) { lastError = "out of memory."; goto error; } for (i = 0; i < height; i++) { for (j = 0; j < width; j++) { if (texbitmap[i * stride + (j >> 3)] & (1 << (j & 7))) { txf->teximage[i * width + j] = 255; } } } } free(texbitmap); break; } fclose(file); return txf; error: if (txf) { if (txf->tgi) free(txf->tgi); if (txf->tgvi) free(txf->tgvi); if (txf->lut) free(txf->lut); if (txf->teximage) free(txf->teximage); free(txf); } if (file) fclose(file); return NULL; } GLuint txfEstablishTexture(TexFont * txf, GLuint texobj, GLboolean setupMipmaps) { if (txf->texobj == 0) { if (texobj == 0) { #if !defined(USE_DISPLAY_LISTS) glGenTextures(1, &txf->texobj); #else txf->texobj = glGenLists(1); #endif } else { txf->texobj = texobj; } } #if !defined(USE_DISPLAY_LISTS) glBindTexture(GL_TEXTURE_2D, txf->texobj); #else glNewList(txf->texobj, GL_COMPILE); #endif if (useLuminanceAlpha) { if (setupMipmaps) { gluBuild2DMipmaps(GL_TEXTURE_2D, GL_LUMINANCE_ALPHA, txf->tex_width, txf->tex_height, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, txf->teximage); } else { glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE_ALPHA, txf->tex_width, txf->tex_height, 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, txf->teximage); } } else { #if defined(GL_VERSION_1_1) || defined(GL_EXT_texture) /* Use GL_INTENSITY4 as internal texture format since we want to use as little texture memory as possible. */ if (setupMipmaps) { gluBuild2DMipmaps(GL_TEXTURE_2D, GL_INTENSITY4, txf->tex_width, txf->tex_height, GL_LUMINANCE, GL_UNSIGNED_BYTE, txf->teximage); } else { glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexImage2D(GL_TEXTURE_2D, 0, GL_INTENSITY4, txf->tex_width, txf->tex_height, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, txf->teximage); } #else abort(); /* Should not get here without EXT_texture or OpenGL 1.1. */ #endif } #if defined(USE_DISPLAY_LISTS) glEndList(); glCallList(txf->texobj); #endif return txf->texobj; } void txfBindFontTexture(TexFont * txf) { #if !defined(USE_DISPLAY_LISTS) glBindTexture(GL_TEXTURE_2D, txf->texobj); #else glCallList(txf->texobj); #endif } void txfUnloadFont(TexFont * txf) { if (txf->teximage) { free(txf->teximage); } free(txf->tgi); free(txf->tgvi); free(txf->lut); free(txf); } void txfGetStringMetrics(TexFont* txf, char* s, int len, int& width, int& maxAscent, int& maxDescent) { TexGlyphVertexInfo *tgvi; int w = 0; for (int i = 0; i < len; i++) { tgvi = getTCVI(txf, s[i]); w += (int) tgvi->advance; } width = w; maxAscent = txf->max_ascent; maxDescent = txf->max_descent; } void txfGetStringMetrics(TexFont* txf, string s, int& width, int& maxAscent, int& maxDescent) { TexGlyphVertexInfo *tgvi; int w = 0; for (unsigned int i = 0; i < s.length(); i++) { tgvi = getTCVI(txf, s[i]); w += (int) tgvi->advance; } width = w; maxAscent = txf->max_ascent; maxDescent = txf->max_descent; } void txfRenderGlyph(TexFont * txf, int c) { TexGlyphVertexInfo *tgvi; tgvi = getTCVI(txf, c); glBegin(GL_QUADS); glTexCoord2fv(tgvi->t0); // glVertex2sv(tgvi->v0); glVertex2f(tgvi->v0[0], tgvi->v0[1]); glTexCoord2fv(tgvi->t1); // glVertex2sv(tgvi->v1); glVertex2f(tgvi->v1[0], tgvi->v1[1]); glTexCoord2fv(tgvi->t2); glVertex2sv(tgvi->v2); glTexCoord2fv(tgvi->t3); glVertex2sv(tgvi->v3); glEnd(); glTranslatef(tgvi->advance, 0.0, 0.0); } void txfRenderString(TexFont * txf, char *s, int len) { for (unsigned int i = 0; i < len; i++) txfRenderGlyph(txf, s[i]); } void txfRenderString(TexFont * txf, string s) { for (unsigned int i = 0; i < s.length(); i++) txfRenderGlyph(txf, s[i]); } int txfInFont(TexFont * txf, int c) { /* NOTE: No uppercase/lowercase substituion. */ if ((c >= txf->min_glyph) && (c < txf->min_glyph + txf->range)) { if (txf->lut[c - txf->min_glyph]) { return 1; } } return 0; }